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PainR

PainR

A Roblox experience owned by testing group for stuff 123.

Fighting & PvPENduelcombatrevamp

Description (written by the developer; not a statement by this register)

A mix of pure chaos and randomness! A revamped version of the experience "Pain" by WinterAngelss. Data is only saved in public servers. Some commands be used in private servers. Controls: • Attack: Left Click / Tap / Button R2 • Use Item: Left Click / Tap / Button R2 / Button Y • Dash: E / Dash Button / Button X or Square • Shiftlock/Camera Lock: Left Shift / Mobile Button / Button B or Circle Duel Commands: • Request Duel: /requestduel username or /reqduel username • Accept Duel: /accduel • Decline Duel: /decduel • Exit Duel: /exitduel Rules: • Exploiting is not allowed in any shape or form. If you are caught, it will result in a permanent ban. • Abusing bugs or glitches will result in a temporary ban. • Inappropriate chat messages are not allowed and will result in a ban. • Follow Roblox's Terms of Use. Original Game by WinterAngelss: https://www.roblox.com/games/6230718877/Pain Note: All game passes from the original will carry over if previously purchased.

Last updated by the developer 16 Jun 2026, 01:07 UTC.

0
playing (measured 12 Aug 2026, 00:50 UTC)
75,793
lifetime visits
79%
liked (136 👍 / 36 👎)
189
favourites (2.5 per 1k visits)
1 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 00:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rocket Launcher
275 R$
Crimson Rapier
225 R$
Greatsword
225 R$
Minigun
225 R$
Music Player
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

10 Kills · other1,856
100 Kills · progression309
1000 Kills · progression53
10000 Kills · progression26

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.