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[UPD2SOON] Mineral Incremental💎

[UPD2SOON] Mineral Incremental💎

A Roblox experience owned by Mineral Incremental.

SimulatorENmineral collectionincremental clickersimulator

Description (written by the developer; not a statement by this register)

💎Collect Minerals and be the best! 👑Premium players get 1.5x Minerals! 👍Like the game and join the group for 1.5x Minerals! 💳Active Codes: - NEWYEARS (25 SPINS) - 100LIKES (35 SPINS) - 45KVISITS (50 SPINS) - UPD2SOON (100 SPINS) - UPD2ISCOMING (500 SPINS) - 100KVISITS (1K SPINS) 🌟MORE CODES AT 500 LIKES 🔻SHUTDOWN = UPDATE Tags: Incremental Simulator Incremental Game Bread Incremental Fruit Incremental Number Incremental Rank Up Incremental Afk Incremental Egg Tree Incremental Sunflower Incremental Mineral Tree Incremental Minerals Simulator Game Mineral Simulator

Last updated by the developer 11 Mar 2026, 09:58 UTC.

0
playing (measured 11 Aug 2026, 03:32 UTC)
190,385
lifetime visits
74%
liked (686 👍 / 243 👎)
1,651
favourites (8.7 per 1k visits)
1 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

3x Minerals
299 R$
VIP
250 R$
2x Cheese
149 R$
2x Moon Rocks
149 R$
2x Experience
149 R$
2x Refined Ingots
149 R$
2x Ingots
149 R$
2x Rebirth Tokens
149 R$
2x Speed
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome79,714 · 0.00% win
1M Minerals! · collection11,295 · 0.00% win
1B Minerals! · collection7,095 · 0.00% win
1T Minerals! · collection5,559 · 0.00% win
1M Rebirth Tokens! · progression5,130 · 0.00% win
1Q Minerals! · collection3,352 · 0.00% win
1B Rebirth Tokens! · collection2,609 · 0.00% win
Secret 1 · secret2,253 · 0.00% win
1QI Minerals! · collection1,767 · 0.00% win
1T Rebirth Tokens! · collection1,015 · 0.00% win
Secret 2 · secret773 · 0.00% win
Secret 3 · secret357 · 0.00% win
Secret 4 · secret246 · 0.00% win
Secret 5 · secret244 · 0.00% win
1Q Rebirth Tokens! · other120 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7415 August 2026 — 74 % liked4 September 2026 — 74 % liked24 September 2026 — 74 % liked24 October 2026 — 74 % liked15 August 202624 October 2026
4 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 09:3174no change
24 Sept 2026, 09:2274no change
4 Sept 2026, 07:0174no change
15 Aug 2026, 05:0674first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.