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Second Avenue Lines

Second Avenue Lines

A Roblox experience owned by New York Corporations.

SimulatorENNYC SubwayTrain SimulatorRoleplay

Description (written by the developer; not a statement by this register)

Welcome to Manhattan, New York City! Transporting multiple passengers on an average weekday systemwide. You have options to select Transit Control, Operator or Commuter. The T Second Avenue Local is a prospective rapid transit service in the B Division of the New York City Subway. It is proposed to run on the Second Avenue Subway in Manhattan and its route symbol will be turquoise. **There is still additional work to be done, so please, EXPECT a game shutdown to happen randomly.** Current Service (Phase 1): Hanover to 96 St - 96 St to Hanover - This game is released in Phases. **INFO** Follow the posted Speed Limits in the game or you may derail. Make sure to be Family Friendly and do not troll Game Shutdown = Update/Testing/Refresh

Last updated by the developer 2 Jul 2026, 18:33 UTC.

0
playing (measured 11 Aug 2026, 16:34 UTC)
3,748
lifetime visits
93%
liked (41 👍 / 3 👎)
99
favourites (26.4 per 1k visits)
1 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

R160 Livery Pack
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Second Avenue Lines · welcome892 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9318 August 2026 — 93 % liked28 August 2026 — 93 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 05:0493no change
18 Aug 2026, 05:0293first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.