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[DTI] Cheap VIP, more Gamepasses πŸ›’

[DTI] Cheap VIP, more Gamepasses πŸ›’

A Roblox experience owned by ~ DTI REWARDS ~.

RoleplayENDress to ImpressGamepassesDiscount

[DTI] Cheap VIP, more Gamepasses πŸ›’ is a roleplay experience created on 2024-12-01. The game has accumulated 818,593 lifetime visits and 1,574 favorites. Currently, zero users are playing. The title indicates a focus on gamepasses, with a 24% like percentage recorded for the experience.

Description (written by the developer; not a statement by this register)

πŸ’— EXCLUSIVE NEW UPDATE || 60% OFF πŸ’— πŸ›οΈ Buy Our Cheap DTI PERMANENT GAMEPASSES πŸ’Œ Like And Favourite The Game For More ❗GO TO GAMEPASSES TO BUY TAGS (ignore): human $layers, cerivs, robloxugc, MaskFaceUg, clover ugc, Laylas UGC, ChickenUGC, rainugc, RubiesUgc, ValsUgc, DiamondsUgc, BerthaUgc, sajiere, Baxeran, DuckXander, duckxander, mm2, korblox, hangout, deathspeaker, cerivs, CERIVS, amisugc, CharmPlace, CrystalsUgc, robloxugc, lvysUGC, IvysUgc , ivyscreator, ivyscreations, CrystalsUgc, robloxugc, DARKVAL, ugc, super super happy face, maskfaceugc, jajamoms, The Headless Easter Bunny! lvysUGC, IvysUgc korblox, ivyscreator, ivyscreations deathspeaker, cerivs, amisugc, CharmPlace, CrystalsUgc, robloxugc, DARKVAL, baxeran, super super happy face, RubiesUgc, KIMYUM, Natalie UGC's , ykud, Sajiere's ugcs, The squirrel bundle, Baxeran's UGC, baxern, aliyahsugc, superkorblox, DTI, Dress to Impress, VIP. (GAMEPASSES ARE ONLY FOR THIS GAME)

Last updated by the developer 9 Jun 2025, 18:16 UTC.

0
playing (measured 10 Aug 2026, 19:23 UTC)
818,593
lifetime visits
24%
liked (528 πŸ‘ / 1,684 πŸ‘Ž)
1,582
favourites (1.9 per 1k visits)
1 December 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:230first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome ! Β· welcome638,820 Β· 100.0% win
Invite a Friend ! Β· social429,852 Β· 100.0% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

2414 August 2026 β€” 24 % liked24 August 2026 β€” 24 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 23–25 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:0824no change
14 Aug 2026, 17:0724first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.