π [GOGETA + BUG/QOL FIXES] π RE:XL
A Roblox experience owned by Anime Insurrection.
RacingENDragon BallRPGAnime
π [GOGETA + BUG/QOL FIXES] π RE:XL is a racing experience created on 2024-12-02. It has recorded 4,785,269 lifetime visits and 16,686 favorites. Currently, three players are active. The title holds an 87% like percentage. The description notes premium bonuses and active codes for in-game rewards.
Description (written by the developer; not a statement by this register)
π Premium Bonus: Players with Roblox Premium receive a +20% stat boost β level up faster and dominate! π Active Codes: (Enter these in-game for free rewards!) BESTXL: 2X EVERYTHING FOR 48 HOURS + DB SET AstrozGift: 2X EVERYTHING FOR 48 HOURS + DB SET NisansGift: 2X EVERYTHING FOR 48 HOURS + DB SET + Uchiha Eyes DeathsGift: 2X EVERYTHING FOR 48 HOURS + DB SET + 3x DUNGEON LUCK + 2 Uchiha Eyes (More codes coming soon!) Changelog: Aura Update Live 20 Auras are now obtainable (Trello will be updated tomorrow) New Aura Inventory ( Auras are untradable, the inventory acts as an unlock system) Gold Lucky roll costs 5 mill per roll Gold Cap Increased to 5B New Game Passes: 2x Aura Roll Luck 2x Aura Roll Speed New Dev Product: One Time 1000x Luck roll New Code AuraUpdate 2 Uchiha eyes, 1 db set, 2x shop luck, 2x exp π₯ Stay tuned for updates and new abilities β your next ability awaits in RE:XL!
Last updated by the developer 11 Jul 2026, 00:54 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:23 | 2 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Nov 2026, 02:15 | 87 | no change |
| 23 Oct 2026, 02:08 | 87 | no change |
| 13 Oct 2026, 02:07 | 87 | no change |
| 3 Oct 2026, 02:06 | 87 | no change |
| 23 Sept 2026, 02:05 | 87 | no change |
| 13 Sept 2026, 02:04 | 87 | no change |
| 3 Sept 2026, 02:02 | 87 | no change |
| 24 Aug 2026, 02:00 | 87 | no change |
| 14 Aug 2026, 01:53 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdβs goodwill.