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💎 [GOGETA + BUG/QOL FIXES] 💎 RE:XL

💎 [GOGETA + BUG/QOL FIXES] 💎 RE:XL

A Roblox experience owned by Anime Insurrection.

RacingENDragon BallRPGAnime

💎 [GOGETA + BUG/QOL FIXES] 💎 RE:XL is a racing experience created on 2024-12-02. It has recorded 4,785,269 lifetime visits and 16,686 favorites. Currently, three players are active. The title holds an 87% like percentage. The description notes premium bonuses and active codes for in-game rewards.

Description (written by the developer; not a statement by this register)

💎 Premium Bonus: Players with Roblox Premium receive a +20% stat boost — level up faster and dominate! 🎁 Active Codes: (Enter these in-game for free rewards!) BESTXL: 2X EVERYTHING FOR 48 HOURS + DB SET AstrozGift: 2X EVERYTHING FOR 48 HOURS + DB SET NisansGift: 2X EVERYTHING FOR 48 HOURS + DB SET + Uchiha Eyes DeathsGift: 2X EVERYTHING FOR 48 HOURS + DB SET + 3x DUNGEON LUCK + 2 Uchiha Eyes (More codes coming soon!) Changelog: Aura Update Live 20 Auras are now obtainable (Trello will be updated tomorrow) New Aura Inventory ( Auras are untradable, the inventory acts as an unlock system) Gold Lucky roll costs 5 mill per roll Gold Cap Increased to 5B New Game Passes: 2x Aura Roll Luck 2x Aura Roll Speed New Dev Product: One Time 1000x Luck roll New Code AuraUpdate 2 Uchiha eyes, 1 db set, 2x shop luck, 2x exp 🔥 Stay tuned for updates and new abilities — your next ability awaits in RE:XL!

Last updated by the developer 11 Jul 2026, 00:54 UTC.

3
playing (measured 10 Aug 2026, 14:23 UTC)
4,785,269
lifetime visits
87%
liked (13,416 👍 / 1,934 👎)
16,686
favourites (3.5 per 1k visits)
2 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:232first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Raid Luck
800 R$
2x Roll Speed
800 R$
2x Roll Luck
800 R$
2x Tower Luck
800 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:0087no change
14 Aug 2026, 01:5387first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.