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Ride the Longest Zipline Obby

Ride the Longest Zipline Obby

A Roblox experience owned by Obby Ideas.

ObbyENziplineobbyparkour

Ride the Longest Zipline Obby is an obby experience created on 2024-12-03. The game has accumulated 15,570,942 lifetime visits and 1,152,260 favorites. It maintains a 90% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

👍LIKE THE GAME AND JOIN THE GROUP FOR FREE SPEED COIL 🏮 Climb to the top to ride the tallest zipline on roblox! Ride down its long rope to the VIP winners area with your friends. Available on all platforms PC, Mobile, Tablet, and Console.

Last updated by the developer 26 Jan 2026, 20:04 UTC.

0
playing (measured 10 Aug 2026, 14:50 UTC)
15,570,942
lifetime visits
90%
liked (97,524 👍 / 10,314 👎)
1,152,011
favourites (74.0 per 1k visits)
3 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Laser Gun (KILL)
599 R$
Jetpack (OP)
499 R$
Fly
349 R$
+100 Speed
275 R$
Flying Rainbow Magic Carpet
249 R$
Sword (KILL)
199 R$
2x Speed (OP)
149 R$
Flying Cloud (OP)
149 R$
+50 Speed
149 R$
Fusion Coil (SPEED/GRAVITY)
149 R$
Grapple Hook
99 R$
+25 Speed
79 R$
Boombox (PLAY MUSIC)
49 R$
Double Jump (2x)
49 R$
+10 Speed
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9013 August 2026 — 90 % liked2 September 2026 — 90 % liked22 October 2026 — 90 % liked13 August 202622 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 18:1790no change
2 Sept 2026, 18:0290no change
13 Aug 2026, 17:3690first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.