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Be a BigEater

Be a BigEater

A Roblox experience owned by BlingBling Games.

SimulatorENgrowthfoodsimulation

Be a BigEater is a simulator experience created on 2024-12-03. It has accumulated 1,705,770 lifetime visits and 2,735 favorites. The game holds an 80% like percentage. Currently, zero users are playing. The description indicates gameplay involves eating food and other players to grow larger.

Description (written by the developer; not a statement by this register)

Become the King of Foodies! If you don't like being eaten, private servers are free! 🔔 Eat food to grow bigger 🔔 Eat other players to grow bigger and earn Cash 🔔 Hatch a more powerful Storm Inhaler skin with cash! LIKE and FAV and Join the Group for a free size ❤️ CODE: Bread 👍 NEXT CODE AT 2000 LIKES! ❤️❤️ Eat happily!!!

Last updated by the developer 22 Sept 2025, 12:59 UTC.

0
playing (measured 10 Aug 2026, 21:53 UTC)
1,705,770
lifetime visits
80%
liked (2,029 👍 / 510 👎)
2,733
favourites (1.6 per 1k visits)
3 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Lucky Hatch
545 R$
VIP
399 R$
Triple Hatch
295 R$
LUCK
245 R$
Double Cash
199 R$
SKIP
99 R$
AUTO
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8014 August 2026 — 80 % liked13 October 2026 — 80 % liked14 August 202613 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 13:4680no change
14 Aug 2026, 11:0380first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.