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High Value Targets: Taking Inventory

High Value Targets: Taking Inventory

A Roblox experience owned by Decent Games Studio.

Social & hangoutENasymmetrical PvPsocial deductionstealth

Description (written by the developer; not a statement by this register)

HIGH VALUE TARGETS (Recommended for 4+ players) HVT is an asymmetrical PVP sandbox in which you must discover an assassin hidden between crowds of partygoers while keeping the party bumping by tending to the guests... “Keep your plans as quiet and impenetrable as the night, and when you’re ready, fall like a thunderbolt.” ASSASSIN: -Time to dance -Watch for exits -You can’t be long, so enjoy the time you got SECURITY DETAIL: -Work with your team -Tend to the party -Beyond all else, keep the Target alive HVT: -You’ve got too much money to die tonight -Keep close to your security -Show the guests why they’re here Inspired by: TTT, Fallen Aces, Hitman, Tom Clancy games, Framed!, "Hemoglobin Tab"

Last updated by the developer 9 Aug 2026, 07:49 UTC.

0
playing (measured 12 Aug 2026, 07:16 UTC)
22,683
lifetime visits
86%
liked (212 👍 / 35 👎)
1,641
favourites (72.3 per 1k visits)
3 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 07:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Supporter
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

HELIX-VECTOR-TANGO · other12,038 · 0.00% win
MISTER PRESIDENT! · other5,533 · 0.00% win
No Going Back · progression4,290 · 0.00% win
Keasby-Nights · other4,049 · 0.00% win
Back to the House of Pain · progression1,349 · 0.00% win
Showdown · other195 · 0.00% win
P-RANK · progression102 · 0.00% win
Financier · other0 · 0.00% win
Escapist · progression0 · 0.00% win
Party Animal · other0 · 0.00% win
Relentless · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.