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💖 Sprunki RP ROLEPLAY 2D/3D!

💖 Sprunki RP ROLEPLAY 2D/3D!

A Roblox experience owned by Fun Popular Games.

RoleplayENSprunkiIncrediboxRoleplay

💖 Sprunki RP ROLEPLAY 2D/3D! is a roleplay experience created on 2024-12-03. The game has accumulated 8,543,169 lifetime visits and 869,807 favorites. Currently, zero users are playing. The title holds a 70% like percentage. The description references Sprunki lore, animations, and Incredibox connections.

Description (written by the developer; not a statement by this register)

⭐️ Welcome to Sprunki Roleplay And Animations! 💖 2D/3D Morph Sprunki 3D RP Sprunki Game, Sprunki Music, Sprunki Lore, Sprunki Animation, Sprunki Song, Sprunki Memes, Sprunki Oc, Sprunki Incredibox, Sprunki History, Sprunki Gray, Sprunki Wenda, Sprunki Oren, Sprunki Brud, Sprunki Simon, Sprunki Vineria, Gray Sprunki, Wenda Sprunki, Oren Sprunki, Brud Sprunki, Simon Sprunki, Vineria Sprunki, Sprunki Incredibox Mod, Sprunki Incredibox Sprunki, Remade Sprunki Incredibox, Sprunki Incredibox Lore, Incredibox Sprunki Lore, Sprunki Incredibox Oc, Sprunki Full Game, New Sprunki, Sprunkis, Sprunki 360 Sprunki , Sprunki 3d, Sprunki 2d Sprunki , Sprunki 3d Sprunki Morph Sprunki, Sprunki Morphs, Sprunki Roleplay, Sprunki Roleplay Rp, Become Sprunki, Roleplay, Rp, Hangout, Sprunki Obby, Obby Sprunki, Super Obby, Easy Obby, Hard Obby, Chill Obby, Barrys Prison Run Obby, Survive The Killer, Tycoon, Brainrot, Fnf Sprunki, Poppy Playtime, Smiling Critters, Mod

Last updated by the developer 8 Aug 2026, 04:22 UTC.

0
playing (measured 10 Aug 2026, 18:16 UTC)
8,543,169
lifetime visits
70%
liked (2,278 👍 / 955 👎)
869,798
favourites (101.8 per 1k visits)
3 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🏃 Speed Coil
59 R$
🤸 Gravity Coil
59 R$
🕹️ Invisibility Device
49 R$
🎨 Custom Trail
39 R$
🧸 Huge Plush
29 R$
🧸 Huge Plush
19 R$
🧸 Huge Plush
9 R$
Gamepass
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! 👋 · welcome5,027,056 · 16.7% win
I · other5,025,203 · 16.7% win
K · other5,022,815 · 16.7% win
N5,021,339 · 16.7% win
U · other5,020,147 · 16.7% win
R · other5,018,830 · 16.7% win
P · other5,017,172 · 16.7% win
S · other5,015,257 · 16.7% win
Merry Christmas 2024! 🎅 · other4,061,146 · 16.7% win
10 Minutes! ⏰ · progression776,853 · 33.3% win
Normal Sprunki QUIZ Completed! 🧠 · other481,062 · 50.0% win
Horror Sprunki QUIZ Completed! 🧠 · other248,245 · 33.3% win
Play With A Friend! 😊 · social240,491 · 33.3% win
Welcome Premium! ⭐ · welcome51,982 · 0.00% win
I Met The Owner 👑 · social234 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7013 August 2026 — 70 % liked23 August 2026 — 70 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:2170no change
13 Aug 2026, 21:2070first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.