Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[UPD] Blast Wars

[UPD] Blast Wars

A Roblox experience owned by AscendArtist Games.

ShooterENbomb creaturesbase buildingteamwork

[UPD] Blast Wars is a shooter experience created on 2024-12-03. The game has recorded 1,713,519 lifetime visits and 72,585 favorites. Currently, zero users are playing. The title holds a 63% like percentage. It features bomb classes, new game modes, and global leaderboards within its shooter genre classification.

Description (written by the developer; not a statement by this register)

🔨 REFORGED UPDATE 🔨 : - Bomb Classes are finally here ! - New Game Mode - Full Melee Weapon Rework - New Maps - Global Leaderboards - Major Fixes & Improvements WARNING : This game is DIFFICULT! It is essential to team work. It is highly recommended to invite at least one friend for a higher chance of survival ! Build your base, Get your weapons, and endure the relentless chaos of the bomb creatures! Can you survive the chaos? Join the group to get 150 starter points ! Consider liking the game for new updates ! /* Credits */ AscendArtist - Solo dev Creature Chaos - Main inspirations

Last updated by the developer 18 Apr 2026, 00:08 UTC.

0
playing (measured 10 Aug 2026, 22:35 UTC)
1,713,519
lifetime visits
63%
liked (668 👍 / 385 👎)
72,546
favourites (42.3 per 1k visits)
3 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Warden Pack
599 R$
VIP Access
399 R$
1+ Item Slot
70 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Blast Wars ! · welcome911,076 · 0.00% win
Power Of Friendship · social116,980 · 0.00% win
Power Of Friendship Canon · social116,675 · 0.00% win
Power Of Friendship Axe · collection28,155 · 0.00% win
Power Of Friendship Armor · collection10,228 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6314 August 2026 — 63 % liked24 August 2026 — 63 % liked13 September 2026 — 63 % liked3 October 2026 — 63 % liked13 October 2026 — 63 % liked14 August 202613 October 2026
5 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 13:3863no change
3 Oct 2026, 13:3863no change
13 Sept 2026, 13:3263no change
24 Aug 2026, 11:0263no change
14 Aug 2026, 11:0163first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.