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Official Dollhouse Midwest (Reopening)

Official Dollhouse Midwest (Reopening)

A Roblox experience owned by Official Dollhouse Productions.

Fighting & PvPENanimation fightingroleplayingseasonal events

Description (written by the developer; not a statement by this register)

Welcome to the MOST anticipated Animation-Fighting game, Dollhouse Midwest! You may know us from opening our game back December 2024, and closing April 2025 for some issues with the game, but now we are finally back taking all the players and views! This game is about roleplaying, fighting, hosting seasons, and much more! If you have any reports or questions about the game, go ahead and join our communications server and report it there. To all of our players, enjoy! Credits to Con & Fang for helping with some of the stuff in-game. - Pao (formerly known as Sio)

Last updated by the developer 11 Jun 2026, 05:07 UTC.

0
playing (measured 11 Aug 2026, 03:15 UTC)
341,376
lifetime visits
70%
liked (187 👍 / 81 👎)
571
favourites (1.7 per 1k visits)
4 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HeadAdmins
800 R$
ExecutiveAdmins
600 R$
Admin
400 R$
Mod
200 R$
Security
100 R$
VIP
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7015 August 2026 — 70 % liked14 September 2026 — 70 % liked15 August 202614 September 2026
2 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 02:2070no change
15 Aug 2026, 00:0570first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.