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dummyClash: HARD MODE

dummyClash: HARD MODE

A Roblox experience owned by guys with a studio.

Tower defenseENtower defensehard modeteamwork

Description (written by the developer; not a statement by this register)

defend various bases from the dummy hoard new Hard Mode! its kinda hard so start planning. made with the power of teamwork (from most work to least work): cefspongebob919 HeartyNinja ROBOTSCORP MatheAaron a_the1 (jeraldsusfacelove)

Last updated by the developer 6 Jun 2025, 22:32 UTC.

0
playing (measured 13 Aug 2026, 11:35 UTC)
1,133
lifetime visits
100%
liked (11 👍 / 0 👎)
5
favourites (4.4 per 1k visits)
4 December 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 11:350first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Beat Easy · progression5 · 0.00% win
Beat Normal3 · 0.00% win
Beat Hard..1 · 0.00% win
placeholder #40 · 0.00% win
placeholder #50 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.