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CUT THE LINE

CUT THE LINE

A Roblox experience owned by peter games for free.

OtherENqueue simulationpatience mechanicsocial waiting

Description (written by the developer; not a statement by this register)

🚶‍♂️✨ CUT THE LINE ✨🚶‍♀️ How far will you go? Join the ultimate wait in line and see what awaits at the end! 🏁 Each step brings you closer to the unknown — will it be glory, mystery, or something divine? 🌌 🔹 Patience Tested — Stay in line, earn rewards! 🔹 Game Passes & Power-Ups — Speed up, skip ahead, or get exclusive perks! 🔹 Meet Friends — Chat, strategize, and see who can make it first! 👀 What's at the end of the line? Only the most dedicated will find out... 👀 🚀 Join the wait now — the journey is half the fun! 🚀 ❤️ Like the game and stay tuned for updates! Your support helps us make the line even better! 👍

Last updated by the developer 13 Dec 2024, 21:29 UTC.

0
playing (measured 10 Sept 2026, 16:48 UTC)
4,168
lifetime visits
43%
liked (6 👍 / 8 👎)
528
favourites (126.7 per 1k visits)
4 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Sept 2026, 16:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🪙💥 DOUBLE THE REWARDS! 💥🪙
289 R$
VIP
189 R$
Auto Cut
79 R$
UNLIMITED CLICKING 🔥🌟
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

JOINED · welcome3,625 · 0.00% win
FLYYYY · other99 · 0.00% win
OG GIFT CARD FOUND · secret1 · 0.00% win
Red Gift Opened · collection0 · 0.00% win
Opened Golden Gift · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.