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[KURONA] LockOver

[KURONA] LockOver

A Roblox experience owned by Trillion Game.

SportsENanimesoccerbattle-royale

[KURONA] LockOver is a sports experience created on 2024-12-04. It has recorded 11,252,070 lifetime visits, 18,548 favorites, and a 76% like percentage. Currently, zero users are playing. The description notes a beta release status with expected bugs.

Description (written by the developer; not a statement by this register)

[BETA RELEASE EXPECT BUGS] CODE : SAE 💥 Step into the high-energy world of LockOver inspired by the hit anime Blue Lock! ! Experience a game designed with stunning detail, high-quality visuals, and immersive gameplay that brings the excitement of the pitch to life. 🎯 Choose your playstyle, master your weapon, and unleash your inner ego to outplay rivals and claim victory. Whether teaming up or going solo, every match is a fight for glory. Are you ready to prove you have the strongest ego on the field? ⚡

Last updated by the developer 10 Mar 2025, 22:31 UTC.

0
playing (measured 10 Aug 2026, 15:02 UTC)
11,252,070
lifetime visits
76%
liked (14,176 👍 / 4,580 👎)
18,542
favourites (1.6 per 1k visits)
4 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Team Captain
200 R$
SPIN SKIP
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7613 August 2026 — 76 % liked23 August 2026 — 76 % liked2 September 2026 — 76 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:3476no change
23 Aug 2026, 19:3276no change
13 Aug 2026, 19:3276first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.