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🌸 PINK SPLANKI'S PRISON RUN! (Obby)

🌸 PINK SPLANKI'S PRISON RUN! (Obby)

A Roblox experience owned by Upgraded Games Studios.

ObbyENpink splankiprison escapehard mode

PINK SPLANKI'S PRISON RUN! is an obby experience created on 2024-12-04. It has 26,458,140 lifetime visits and 4,322,382 favorites. Currently, 203 users are playing. The game holds a 46% like percentage. Players navigate 25 obstacles across Easy and Hard modes.

Description (written by the developer; not a statement by this register)

🌸 PINK SPLANKI'S PRISON RUN! (Obby) 👍LIKE AND FAVORITE THE GAME FOR MORE UPDATES⭐ Join Our Group "Upgraded Games Studios" For Free Morphs & Benefits! Make your way though 25 challenging Obstacles and make it to freedom. Once you beat the game on Easy mode why not challenge yourself to the HARD MODE. With more obstacles and traps to beat. Also try and beat your friends time score and become 1st ~ignore Tags: Digital Circus, Jax, Pomni, barby, Survive, Chef , Prison, poppy playtime , Jail , Obby , Robot, Robot Teacher, Ben, Evil Teacher, Rainbow friends, Baller, Robot, Mother, Siren Cop, SWAT, SWAT Car, Son, Kid friend, Candy, Candy Barry, Survive, Barry, Chef , Prison , Jail , Obby , Robot, Rainbow friends baby, Grimace, Freddy, Chica, Bonnie, Springtrap, Purple guy, FNAF movie, FNAF, Mother barry, Siren Cop, SWAT, SWAT Car, Barrys Son, Baby barry, Baby Bobby, Red baby, baby blue, Pink baby, Rainbow friends, Baller, Robot

Last updated by the developer 2 Dec 2025, 01:59 UTC.

97
playing (measured 25 Aug 2026, 04:50 UTC)
26,687,460
lifetime visits
47%
liked (840 👍 / 961 👎)
4,521,478
favourites (169.4 per 1k visits)
4 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

97240168.510 August 202625 August 2026
82 measurements spanning 14 days, net -89. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–261 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 82
Measured (UTC)PlayersChange
25 Aug 2026, 04:5097-46
25 Aug 2026, 03:50143+15
25 Aug 2026, 02:50128-28
25 Aug 2026, 01:50156-1
25 Aug 2026, 00:50157+17
24 Aug 2026, 23:50140-1
24 Aug 2026, 22:50141+13
24 Aug 2026, 21:50128-7
24 Aug 2026, 20:50135+2
24 Aug 2026, 19:50133-16
24 Aug 2026, 18:50149+2
24 Aug 2026, 17:50147-48
24 Aug 2026, 16:50195+30
24 Aug 2026, 15:50165-21
24 Aug 2026, 14:50186-7
24 Aug 2026, 13:50193+7
24 Aug 2026, 12:50186+40
24 Aug 2026, 11:50146+5
24 Aug 2026, 10:50141+6
24 Aug 2026, 09:50135first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Food Zooka!
449 R$
Black Hole Mode!
449 R$
Player Vacuum!
449 R$
Ice Bow!
399 R$
Punch Glove!
399 R$
Monster Cart!
399 R$
Laser Gun!
299 R$
Donut Zooka!
299 R$
OP Sword!
299 R$
Ghost Mode!
249 R$
Grab Hand!
199 R$
Gray Morph!
99 R$
Double Coins!
99 R$
Brown Morph!
99 R$
Blue Morph!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome15,672,533 · 100.0% win
Finished! · progression696,665 · 12.8% win
Finished Hard! · progression1,563 · 0.10% win
Finished Lava! · progression457 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

464746.521 August 202622 October 2026
87 measurements spanning 62 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 46–47 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 87
Measured (UTC)% likedChange
22 Oct 2026, 16:1747no change
12 Oct 2026, 16:1647+1
2 Oct 2026, 16:1546no change
22 Sept 2026, 16:0846no change
12 Sept 2026, 16:0546no change
2 Sept 2026, 16:0346no change
25 Aug 2026, 04:5046no change
25 Aug 2026, 03:5046no change
25 Aug 2026, 02:5046no change
25 Aug 2026, 01:5046no change
25 Aug 2026, 00:5046no change
24 Aug 2026, 23:5046no change
24 Aug 2026, 22:5046no change
24 Aug 2026, 21:5046no change
24 Aug 2026, 20:5046no change
24 Aug 2026, 19:5046no change
24 Aug 2026, 18:5046no change
24 Aug 2026, 17:5046no change
24 Aug 2026, 16:5046no change
24 Aug 2026, 15:5046first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.