CREATURE πΎ [HORROR]
A Roblox experience owned by Nibiru9.
HorrorENsurvivaljumpscaresco-op
CREATURE πΎ [HORROR] is a horror genre Roblox experience created on 2024-12-04. The game has recorded 944,244 lifetime visits and 14,257 favorites. Current player count is zero. The title holds a 39% like percentage. It is categorized as a horror survival game.
Description (written by the developer; not a statement by this register)
π Consider giving the game a like if you enjoyed! It really helps out the game. Thank you! Welcome to the Creature! A horror survival game where you are spawned into the woods at night where there are dangerous creatures lurking and you must attempt to survive until the morning. Run, Hide, Fight! Do whatever it takes to avoid getting killed! The difficulty will increase as the night progresses. Good Luck! Each creature despawns 60 seconds after spawning. You must stay alive from 8pm - 6am to win! Search for tools that can help you survive! π» Join your friends to increase your chances of survival! You get 100 free SP for every friend that joins you! π§ Headphones recommended. π· Graphics at max, or at least 60% recommended. π Warning: Contains jumpscares, and intense moments... This game is new and currently in beta so some things may change and also some bugs/glitches may occur. If you find any you can report it in the guilded server. Thanks for playing! :)
Last updated by the developer 6 Mar 2026, 05:21 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 20:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.