Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Kingx power core(250 visits)

Kingx power core(250 visits)

A Roblox experience owned by Limited Unique Snipes.

SimulatorENreactor managementmeltdown preventionsimulation

Description (written by the developer; not a statement by this register)

In the the kingX finality your job is to keep the reactor going and dont let it meltdown

Last updated by the developer 30 Aug 2026, 19:55 UTC.

1
playing (measured 30 Aug 2026, 21:52 UTC)
422
lifetime visits
88%
liked (15 👍 / 2 👎)
11
favourites (26.1 per 1k visits)
4 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
30 Aug 2026, 21:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
1,000 R$
Donation
500 R$
Donation
250 R$
I love this game that I will become poor
200 R$
Helicopter access (not working)
150 R$
Donation
100 R$
Head of security (not working)
100 R$
Shift management (not working)
95 R$
VIP (not working)
55 R$
Donation
50 R$
SHUTDOWN ACCESS
40 R$
Donation
25 R$
RDcoil
20 R$
Kind donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Met kingX · other3 · 0.00% win
Met Scott · social3 · 0.00% win
LIFE ABOVE? · other3 · 0.00% win
Meltdown · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

878887.531 August 2026 — 87 % liked11 September 2026 — 88 % liked1 November 2026 — 88 % liked31 August 20261 November 2026
3 measurements spanning 61 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 02:3388no change
11 Sept 2026, 01:0688+1
31 Aug 2026, 20:0487first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.