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Icecream Factory Tycoon 🍦

Icecream Factory Tycoon 🍦

A Roblox experience owned by Shiny Tycoons.

TycoonENice creamfactory managementrebirth mechanic

Icecream Factory Tycoon 🍦 is a tycoon experience created on 2024-12-04. It has accumulated 2,068,265 lifetime visits and 22,982 favorites. Currently, four users are playing. The game holds a 94% like percentage. Players can process ice cream, upgrade factories, and rebirth to unlock new flavors. Private servers are available for free.

Description (written by the developer; not a statement by this register)

🌟 Welcome to Icecream Factory Tycoon 🍦! 🍦 Create tasty ice cream scoops in your factory! 💰 Process the icecream scoops in your processors to create Icecream Cones and sell them more valuable! ⚒️ Upgrade your Factory to unlock even more unique and valuable flavors! 🌀 Rebirth to unlock more upgrades and climb faster to the top of the leaderboard! 📢 Use Code 'Release' for free money & 'Potions' for FREE potions! ⭐ Private Servers are FREE! If you're lagging, feel free to get one! ⚠️ 💖 Premium Users get 25% more Money! 💰 💰 Like and join the group for an extra +25 Money Bonus! 💰 https://www.roblox.com/communities/35101049/Shiny-Tycoons 💾 All Tycoon Progress is autosaved so you can resume back at any time! Tags: Tycoon, Factory, Ice Cream, Ice Cream Factory, Simulation, Build, Construction, Management, Business, Upgrade, Droppers, Sweets, Sweet Shop, Leaderboard, Multiplayer, Premium, Social, Private Servers, Friends, Autosave, Roleplay, Business Tycoon, Fun, Challenge

Last updated by the developer 25 Nov 2025, 11:22 UTC.

4
playing (measured 10 Aug 2026, 15:05 UTC)
2,068,265
lifetime visits
94%
liked (14,686 👍 / 1,015 👎)
22,974
favourites (11.1 per 1k visits)
4 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:051first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega VIP!
550 R$
Icecream Control!
500 R$
x2 Rebirth Points!
350 R$
x2 Rebirths!
350 R$
x2 Icecreams!
300 R$
x2 Money!
300 R$
VIP!
225 R$
x2 Processing Time!
125 R$
x2 Worker Speed!
125 R$
x2 Movement Speed!
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing! · welcome1,269,583 · 100.0% win
First Rebirth! · progression135,818 · 8.3% win
Two Rebirths! · progression48,155 · 0.00% win
Three Rebirths! · progression23,935 · 0.00% win
Four Rebirths! · progression13,878 · 0.00% win
Five Rebirths! · progression9,207 · 4.2% win
Six Rebirths! · progression6,907 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked3 September 2026 — 94 % liked13 September 2026 — 94 % liked23 September 2026 — 94 % liked3 October 2026 — 94 % liked13 October 2026 — 94 % liked23 October 2026 — 94 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 12:0894no change
13 Oct 2026, 12:0794no change
3 Oct 2026, 12:0794no change
23 Sept 2026, 12:0694no change
13 Sept 2026, 12:0394no change
3 Sept 2026, 12:0294no change
24 Aug 2026, 09:1694no change
14 Aug 2026, 09:1594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.