Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Life On The Road [BETA]

Life On The Road [BETA]

A Roblox experience owned by VDB Studio's.

SimulatorENdriving simulatorhighwayrealistic

Description (written by the developer; not a statement by this register)

🚗 Life On The Road [VNE] is a realistic simulator that puts you behind the wheel for the experience of driving on highways! Take control of various cars, face challenges such as heavy traffic, unpredictable weather conditions and strategic decisions to meet your goals. Explore the map and discover what it takes to master the roads. Ready to accelerate towards adventure? The world of roads awaits you! 🔨 Team: [Dev/Administrator]: VendorDaBoca [Dev/Administrator]: HELDERGAMES [Trucks]: caio8187 🎮 Available for COMPUTER and MOBILE. 🚦 In traffic, give meaning to life: drive responsibly and carefully! 📍 All rights reserved to VDB Studio's ™.

Last updated by the developer 21 May 2026, 13:39 UTC.

0
playing (measured 11 Aug 2026, 21:33 UTC)
7,469
lifetime visits
83%
liked (39 👍 / 8 👎)
73
favourites (9.8 per 1k visits)
5 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[PRÉ-VENDA] Carros Elétricos
350 R$
Carros de Luxo
350 R$
VIP
300 R$
2X de Dinheiro!
250 R$
Rádio
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

VNE | Life On The Roads 🌎 · welcome4,435 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.