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Killstreak Combat

Killstreak Combat

A Roblox experience owned by Killstreak Combat.

Fighting & PvPENcombatleaderboardabilities

Description (written by the developer; not a statement by this register)

THIS GAME IS IN DEVELOPMENT, EXCEPT SOME BUGS! Welcome To killstreak combat, a game inspired by slap battles! Here you kill players or dummys for LB (leaderboard) kills!, Lb kills can unlock different gloves with unique abilities and much more! Simple. This game isnt supposed to be easy… Thumbnail art:pressley (ilovecatsreal)! 2nd thumbnail art (fein): sirtophat CREDITS!!: - Dm dokuro and desolo zantas for musics used! - Credits to Tencell for floating island concept,reaper.killstreak,etc - CREDITS TO DOLLMAN - toxic island (was here before) - equip sounds!

Last updated by the developer 18 Apr 2026, 06:01 UTC.

0
playing (measured 14 Aug 2026, 05:16 UTC)
7,248
lifetime visits
90%
liked (45 👍 / 5 👎)
28
favourites (3.9 per 1k visits)
5 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 05:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

500?!?!
500 R$
75..?
75 R$
50
50 R$
30
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome1,693 · 0.00% win
meet snowy · other342 · 0.00% win
Da maze runner · secret291 · 0.00% win
Harbringer of death · other144 · 0.00% win
Memento mori · other122 · 0.00% win
meet burny · other105 · 0.00% win
Met the Co Owner! · other74 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.