Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Tank Simulator WW2 Ostfront

Tank Simulator WW2 Ostfront

A Roblox experience owned by NovaByte Creations.

ShooterENWW2tank combatrealistic sim

Description (written by the developer; not a statement by this register)

Engage in intense battles as a tank commander or infantry soldier, navigating the war-torn deserts of North Africa to secure strategic objectives. With well developed tanks and immersive gameplay, the choice is yours: will you rewrite history or fight to maintain its course? INFANTRY CONTROLS: Shift = Sprint C = Crouch TANK CONTROLS: Z - Camera F - Fire tags: ww2, WWII, realistic, tanks, ww2 tank simulator, tank battle, tank combat, sherman, soviet union, ussr, germany, usa, america, japan, eastern front, ostfront, western front, d-day, ost front, multicrew, realistic tank sim, pacific theatre, pacific war, tiger, tiger tank, t-34, war thunder, FPS, shooter

Last updated by the developer 28 Dec 2024, 07:21 UTC.

0
playing (measured 13 Aug 2026, 23:22 UTC)
2,018
lifetime visits
65%
liked (17 👍 / 9 👎)
36
favourites (17.8 per 1k visits)
5 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 23:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sturmtiger
599 R$
IS2
299 R$
Tiger 2
299 R$
Gold STG44
199 R$
Gold STG44
99 R$
Bush
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You met the owner · social38 · 0.00% win
Thank you for playing! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.