SCARY TEACHER EXE - HIGH SCHOOL BREAKOUT! (Obby)
A Roblox experience owned by Amailin Security.
ObbyENhorrorexe creepypastaescape
SCARY TEACHER EXE - HIGH SCHOOL BREAKOUT! (Obby) is an obby experience created on 2024-12-05. The game records 508,984 lifetime visits and 42,992 favorites. Current player count stands at zero. The title holds a 38% like percentage. No additional metrics are provided in the source data.
Description (written by the developer; not a statement by this register)
SCARY TEACHER EXE - HIGH SCHOOL BREAKOUT! (Obby) SCARY TEACHER EXE - HIGH SCHOOL BREAKOUT! (Obby) SCARY TEACHER EXE - HIGH SCHOOL BREAKOUT! (Obby) Welcome to... DETENTION! Mr. Pickle EXE is the most unfair teacher in the school, and he’s keeping you in detention all weekend! THAT'S NOT FAIR! Let's... BREAK OUT! Navigate through this wild school, dodge traps, solve puzzles, and most importantly, escape from MR. PICKLE EXE! Once you've conquered Easy Mode, why not test your skills in HARD MODE? With tougher obstacles and more complex puzzles, it's the ultimate challenge! If you enjoyed the game, please leave a like and don't forget to add it to your Favorites! 🎬Tags (Ignore): Poppy Playtime, Poppy Playtime , Horror, Playtime co, Playtime, Huggy, Huggy Wuggy, Poppy, Poppy Playtime Story, smiling critters , catnap , dogday , bearhug, craftycorn, unicorn Barry BARRY THE PRISON BARRY PRISON RUN, blox fruits, brookhaven, dress to impress, jailbreak, anime vanguards and doors
Last updated by the developer 19 May 2025, 03:46 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 10:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.