Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
B121133

B121133

A Roblox experience owned by PaperLess Sharpener.

HorrorENhorrorescape_roominspired_by_doors

Description (written by the developer; not a statement by this register)

Kick = Update! [Recent Changes]: Fixxed the private server challenge enabler laptop seen in the second room. B121133 is a game inspired by varying games such as Doors, Blocktales, and many other popular games! Inspiration and ideas are drawn from various places, so expect this game to be all over the place! In B121133, you are trapped in a castle that has many, many rooms. You know there is an exit, but you just don't know where... Or even, how far...

Last updated by the developer 14 Oct 2025, 18:26 UTC.

0
playing (measured 15 Aug 2026, 17:06 UTC)
1,549
lifetime visits
67%
liked (8 👍 / 4 👎)
5
favourites (3.2 per 1k visits)
5 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 17:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Permenant 2x Coins
299 R$
Permenant Fullbright Helmet
199 R$
Just Parry Bro
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The End..? · progression8 · 0.00% win
Orange Toungue · other3 · 0.00% win
Old Friends · social3 · 0.00% win
No End. · progression3 · 0.00% win
Voided · progression2 · 0.00% win
M · secret1 · 0.00% win
Breakdown. · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.