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MM2 Testing Server

MM2 Testing Server

A Roblox experience owned by wainked.

RoleplayENtestingitem testingcodes

Description (written by the developer; not a statement by this register)

Welcome! This is a testing server. For in-game items, check the game passes, or use the Codes menu displayed in-game! Not affiliated with Nikilis/MM2.

Last updated by the developer 30 Apr 2026, 02:01 UTC.

0
playing (measured 10 Aug 2026, 23:06 UTC)
107,666
lifetime visits
57%
liked (40 👍 / 30 👎)
277
favourites (2.6 per 1k visits)
6 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Nik's Scythe
50 R$
Admin Commands
25 R$
Corrupt
10 R$
Traveler's Axe
5 R$
Celestial
5 R$
Gingerscope
5 R$
Elite
5 R$
Radio
5 R$
VIP Commands
5 R$
Sharkseeker
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for Testing! · welcome69,074 · 0.00% win
Met the Owner! · social35 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

55575615 August 2026 — 55 % liked14 September 2026 — 56 % liked4 October 2026 — 56 % liked24 October 2026 — 57 % liked15 August 202624 October 2026
4 measurements spanning 70 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 15:1857+1
4 Oct 2026, 15:1756no change
14 Sept 2026, 12:0356+1
15 Aug 2026, 10:2255first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.