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Be A Country

Be A Country

A Roblox experience owned by Banana Studios Games.

SimulatorENterritorial conquestblob eaterleaderboard competition

Be A Country is a simulator experience created on December 7, 2024. It has recorded 2,996,011 lifetime visits and currently has 2 players online. The title holds 2,038 favorites and maintains a 70% like percentage.

Description (written by the developer; not a statement by this register)

👍 LIKE and JOIN the group to get +1,000 starting size! 👍 🔴 Welcome to Become A Country! Eat up blobs to become big and eat other countries to become the biggest in the server! Top the leaderboards, earn EPIC skins and more! 🔴 Have fun, and thanks for playing! If you enjoyed, don't forget to 👍 Like, ⭐ Favorite and 🔔 Follow!

Last updated by the developer 4 Aug 2026, 06:34 UTC.

2
playing (measured 10 Aug 2026, 14:17 UTC)
2,996,011
lifetime visits
69%
liked (2,042 👍 / 922 👎)
2,158
favourites (0.7 per 1k visits)
7 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:175first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP] Black Hole
3,999 R$
2x Cash
399 R$
Super Magnet
399 R$
2x Size
399 R$
Magnet
299 R$
+10k Starting Size
249 R$
+5k Starting Size
149 R$
+1,000 Starting Size
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played · welcome1,986,119 · 100.0% win
1,000 Size · other1,613,260 · 100.0% win
10,000 Size · progression1,027,601 · 100.0% win
100,000 Size · progression357,359 · 40.7% win
1,000,000 Size · other39,332 · 3.0% win
10,000,000 Size · other2,926 · 0.40% win
100,000,000 Size · progression2,387 · 0.40% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

697069.514 August 2026 — 70 % liked24 August 2026 — 69 % liked3 September 2026 — 69 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 05:5369no change
24 Aug 2026, 05:5269-1
14 Aug 2026, 05:5170first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.