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D: Revitalized

D: Revitalized

A Roblox experience owned by Purplecone Productions.

OtherENabandonedshutdownlegacy

Description (written by the developer; not a statement by this register)

Game has Ceased Development, Thank you for Everything! As of 25/02/2026, The game has reverted to Pre-Revitalized Shutdown. Any complaints will definitely be ignored ps. Someone literally told me Hams is JUST like a Ponzi Scheme, and now that I look at it that way. I can definitely see the similarity.

Last updated by the developer 3 Apr 2026, 02:45 UTC.

0
playing (measured 11 Aug 2026, 17:08 UTC)
121,765
lifetime visits
81%
liked (606 👍 / 139 👎)
2,617
favourites (21.5 per 1k visits)
7 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Votepad Maker
50 R$
Dumb Tools
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Rail-Rider · other2,155 · 0.00% win
Icarus · other2,097 · 0.00% win
You didn't meet a developer · other1,570 · 0.00% win
Pro Area 51 Raider · other1,259 · 0.00% win
Oblivion. · other1,196 · 0.00% win
Fast Boi · other728 · 0.00% win
Visited Every Map · collection563 · 0.00% win
Navigator · other276 · 0.00% win
Memory Maestro · other171 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8115 August 2026 — 81 % liked25 August 2026 — 81 % liked4 September 2026 — 81 % liked4 October 2026 — 81 % liked24 October 2026 — 81 % liked15 August 202624 October 2026
5 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 13:5281no change
4 Oct 2026, 13:5081no change
4 Sept 2026, 10:5081no change
25 Aug 2026, 09:2081no change
15 Aug 2026, 09:1781first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.