Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Basically TDS Roleplay

Basically TDS Roleplay

A Roblox experience owned by Silly Cat HQ.

RoleplayENroleplaytower defensefan remake

Description (written by the developer; not a statement by this register)

Game is discontinued, at least until further notice. I doubt I'll pick it up again. So, just decided to put in some new stuff for the few of you here! Credits: Paradoxum Games for making Tower Defense Simulator. ItsHeroSt, Robin_Beast2, 1KingSnowman (and I think a few more devs?) for creating the original Basically TDS RP. And I guess IncrediblyDead, Superkiller1233434 and UnknownYT for working on this remake. Update log: Reverted the april fools update yeh

Last updated by the developer 28 May 2026, 11:27 UTC.

0
playing (measured 14 Aug 2026, 03:02 UTC)
479
lifetime visits
93%
liked (13 👍 / 1 👎)
10
favourites (20.9 per 1k visits)
8 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 03:020first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Toxic Gunner · other46 · 0.00% win
Accelerator · collection38 · 0.00% win
misc stuff · other26 · 0.00% win
Subzero Blizzard · collection26 · 0.00% win
Doombringer · collection25 · 0.00% win
King Normal · collection25 · 0.00% win
more halloween · collection24 · 0.00% win
Halloween 2017 · collection23 · 0.00% win
Gladiator · collection22 · 0.00% win
The Kings · collection22 · 0.00% win
ok · secret21 · 0.00% win
Burial Consumer · collection18 · 0.00% win
tower blitz12 · 0.00% win
void2 traitor lord · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.