Christmas Escape Room 2 🎅🎄
A Roblox experience owned by WreckItVerse.
PuzzleENChristmasPuzzle SolvingCo-op
Christmas Escape Room 2 is a puzzle experience created on 2024-12-08. It has recorded 904,069 lifetime visits and 4,173 favorites. Currently, one player is active. The title holds a 61 percent like percentage. The game supports up to six players and features randomized codes and X-ray vision mechanics within its escape room structure.
Description (written by the developer; not a statement by this register)
🎄 Welcome to Christmas Escape Room 2! [NEW] 🎅 💡 [Up to 6 Players] ⚠️TW: May contain LOTS OF FUN. (and cookies) Welcome to Christmas Escape Room 2... 🔎 - All-time and Daily Escape Leaderboards 🏆 - Randomized codes every single play through🎮 - X-Ray Vision ✨ - Lots of NEW rooms to explore and have fun with your friends! p.s Santa was here 🎅 You are locked inside of a room, not knowing how or when you got there, or where you are. You have to escape each room by solving several puzzles, while strange things await you behind each door. Don't give up.. you got this! 🔓Solve the puzzles and escape by yourself, or with your friends 🧠Some puzzles will require you to use your intuition 💎Explore a range of different rooms, crafted to test your abilities ⚡There are currently 24 rooms in the Christmas Escape Room 2 Make sure you give the game a 👍 THUMBS UP and a ⭐ FAVOURITE so we know you want more :) Tags: Escape Room, Escape, Room, Fun, Mystery, Puzzle, Christmas
Last updated by the developer 15 May 2026, 21:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:07 | 2 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.