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100 Player Sledding [HARD ☠️]

100 Player Sledding [HARD ☠️]

A Roblox experience owned by | Puggy Pals |.

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100 Player Sledding [HARD ☠️] is an obby experience created on 2024-12-11. It currently has 56 players online. The title has accumulated 28,965,179 lifetime visits and 2,040,267 favorites. User engagement metrics show a 77% like percentage. The game involves building a sled to reach the end.

Description (written by the developer; not a statement by this register)

Try to reach the end with the sled you built! This game is not easy, good luck! Play with your friends and see who gets the furthest! If you enjoy this game, please leave a like and support the game :)

Last updated by the developer 23 Nov 2025, 15:01 UTC.

56
playing (measured 10 Aug 2026, 15:18 UTC)
28,965,179
lifetime visits
77%
liked (56,731 👍 / 17,208 👎)
2,045,640
favourites (70.6 per 1k visits)
11 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:1854first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
1,199 R$
MVP
299 R$
Gravity Coil
249 R$
Pirate Ship
199 R$
School Bus
130 R$
VIP
129 R$
Boost
119 R$
Fast Build
99 R$
Helicopter
99 R$
Infinite Carry
89 R$
Starterpack
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome19,062,408 · 100.0% win
First Blueprint · other15,032,929 · 100.0% win
Boat Finished · progression11,305,116 · 100.0% win
Sledding Time! · other9,793,622 · 98.4% win
Zone 1 · progression6,515,849 · 54.3% win
Zone 2 · progression418,693 · 1.4% win
Winner! · progression152,356 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7723 August 2026 — 77 % liked2 September 2026 — 77 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:4877no change
23 Aug 2026, 15:3577first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.