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(THE END) Regular Difficulty Button Simulator

(THE END) Regular Difficulty Button Simulator

A Roblox experience owned by epic dev guys.

SimulatorENbutton simulatorobbygrinding

Description (written by the developer; not a statement by this register)

welcome to rdbs your normal dbs game!! join our community server (if youre above 13 scroll to the bottom and you will see it) we have: - pretty awesome maps - lot of stat - different layouts unlike other dbs games - make people suffer with our challenging obbies - buttons. tho the stat cost quite expensive but just trust the grinding process CREDITS: ??? - Lead Director, Balancing, Decals poopytoliet234 - Contributor, Lead Builder, Map Creator skullisnot_here - Contributor, Obby Builder, Map Creator, leaf - Lead UI Designer, Music Helper 🔥🔥

Last updated by the developer 3 Nov 2025, 13:35 UTC.

0
playing (measured 14 Aug 2026, 07:16 UTC)
9,433
lifetime visits
58%
liked (26 👍 / 19 👎)
39
favourites (4.1 per 1k visits)
11 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 07:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

supporter
65 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

5K!?! (rejoin for coil) · other473 · 0.00% win
1K VISITS!?!? · other464 · 0.00% win
meet up · social393 · 0.00% win
500 VISITS!! · other50 · 0.00% win
class 5 · progression31 · 0.00% win
100 visits badge · other31 · 0.00% win
The Safe Zone · other15 · 0.00% win
Final Stretch · progression12 · 0.00% win
Class 9. · other2 · 0.00% win
The Lost Zone. · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.