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Item Combat ⚔️

Item Combat ⚔️

A Roblox experience owned by Roblox's Random Group Ever.

MinigamesENslap battlesitem combatminigame

Description (written by the developer; not a statement by this register)

A Roblox game inspired by Slap Battles👏 (Kinda oubvious) Uhh this game is about fighting people with random items (Some of them doesn't make sense i know). Important note: I made this out of boredom and yes there are things that i straight took from Slap Battles 👏 but like i'm sorry 😭😭😭, holy lawsuit.

Last updated by the developer 30 Aug 2026, 20:17 UTC.

0
playing (measured 31 Aug 2026, 00:52 UTC)
3,653
lifetime visits
96%
liked (25 👍 / 1 👎)
11
favourites (3.0 per 1k visits)
11 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
31 Aug 2026, 00:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Nothing Part 2
69 R$
KILLERSLIPPER
60 R$
Nothing
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome260 · 0.00% win
You Met The Owner · other68 · 0.00% win
Undiscovered Underground · secret50 · 0.00% win
Ez Obby · progression37 · 0.00% win
Save The Chair · other34 · 0.00% win
Lap Parkour · progression21 · 0.00% win
Magma Survivors · social19 · 0.00% win
You Met Carter55K · other19 · 0.00% win
Secret Easter Egg · secret18 · 0.00% win
What · secret14 · 0.00% win
Save Noobish · secret12 · 0.00% win
Markers, Around Us0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.