Blood without mercy [ATUALIZAÇÃO GIGANTE]
A Roblox experience owned by Void community game DEV.
Fighting & PvPPTcombatsolo-devcommunity-rules
Description (written by the developer; not a statement by this register)
Olá, seja bem vindo ao meu jogo 100% desenvolvido por brasileiro, tenha em mente que eu estou fazendo esse jogo através do celular ou seja tudo e mais difícil pra mim e também sou só eu trabalhando nesse jogo. Regras do jogo: 1- não faça 2v1 (Sujeito a ban temporário) 2- não faça spawn kill (Sujeito a ban de 8 dias) 3- não seja tóxico, vamos manter nossa comunidade limpa e feliz (Sujeito a adivertencia) 4- não use script, exploits, hack, e nada do tipo (Ban imediato)
Last updated by the developer 26 Aug 2026, 07:17 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Aug 2026, 13:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.