Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
spyrmam's script builder

spyrmam's script builder

A Roblox experience owned by P̸̨̡͈̮͓͓̪̪͚̫̫͒̀̌͂̅̀̂̐̎̚.

OtherENscriptingexecutoradmin tools

Description (written by the developer; not a statement by this register)

VIP SERVERS ARE FREE FOR THE TIME BEING! I recommend them with friends for now. Scripts must follow Roblox TOS innapropriate scripts are not allowed. (You will be banned if you use them) You can use the executor to run require scripts which are all serversided. _______________________________________ 𝔊𝔞𝔪𝔢 ℜ𝔲𝔩𝔢'𝔰(📜): ______________ Rule.1: Follow Roblox TOS Rule.2: Map change is prohibited. Rule.3: Banning or kicking people is prohibited. Rule.4: Abuse is prohibited. Rule.5: AntiKick is allowed, but I'm dont recommend it. Rule.6: Server shutdown is allowed, but only in emergency situations. Rule.7: Using HD Admin scripts and also adonis admin is prohibited. ______________ H͓̽a͓̽v͓̽e͓̽ F͓̽u͓̽n͓̽!1͓̽!1͓̽!1͓̽! tags: require executor, require script, sb, script builder, ss

Last updated by the developer 23 May 2026, 09:08 UTC.

0
playing (measured 12 Aug 2026, 10:38 UTC)
451
lifetime visits
83%
liked (5 👍 / 1 👎)
6
favourites (13.3 per 1k visits)
11 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 10:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donate if you want to.
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome1!1!1!0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.