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Snack Attack [ALPHA]

Snack Attack [ALPHA]

A Roblox experience owned by Summertrap Studios.

Fighting & PvPENbattle-royalefood-themedarena-combat

Description (written by the developer; not a statement by this register)

Forget friendship—this is about food. In this free-for-all arena, you'll eat everything you can find and take down anyone who gets in your way. Every snack you eat and every player you eliminate gets you closer to victory. Win the round and cash in your points for Chocolate to unlock elite characters with devastating abilities. Step up and prove you're the apex predator of the snack world. V. A.2A 🍫🍫 Use code "New" to get 500 chocolate 🍫🍫 NOTE: This game is in alpha and bugs are to be expected, so if one is spotted, please don't panic & instead simply report in the group or something. Thanks!

Last updated by the developer 6 Apr 2026, 16:17 UTC.

0
playing (measured 12 Aug 2026, 08:08 UTC)
5,581
lifetime visits
65%
liked (15 👍 / 8 👎)
61
favourites (10.9 per 1k visits)
13 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 08:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Chocolate
419 R$
XP Multiplier
279 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome4,132 · 0.00% win
Alpha Tester · other4,126 · 0.00% win
Winner · progression331 · 0.00% win
10 Kills · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.