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[The Tower] DDA v1.2

[The Tower] DDA v1.2

A Roblox experience owned by DREADCORPORATION INTERNATIONAL.

SurvivalENpost-apocalypticsurvivalcorporate dystopia

Description (written by the developer; not a statement by this register)

🛃👥 DREAD CORPORATION: https://www.roblox.com/communities/34293385/DREADCORPORATION-INTERNATIONAL#!/about ■▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬■ ৻ Dread-Krupp ৲ –| / DARK DAYS AHEAD \ |– In 2078, much of the globe has been desolated by an array of cataclysms such as nuclear warfare, temperature change and inadequate waste management. Civilization still lives, however. Governments remain intact, bandits and mutants rule the wastes, and the Corporations profit off war and trade. ■▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬■ ৻ Dark Days Ahead ৲ This experience follows Roblox's Community Standards and Terms of Use to maintain a safe, respectful, and positive space for everyone. https://en.help.roblox.com/hc/en-us/articles/115004647846-Roblox-Terms-of-Use https://en.help.roblox.com/hc/en-us/articles/203313410-Roblox-Community-Standards

Last updated by the developer 20 Jan 2025, 18:35 UTC.

0
playing (measured 18 Aug 2026, 15:20 UTC)
377
lifetime visits
100%
liked (5 👍 / 0 👎)
6
favourites (15.9 per 1k visits)
13 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 15:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Keypad Cracker
2,500 R$
UGC176
1,750 R$
M23KP3
1,150 R$
AR2
800 R$
Heavy Duty Vest
600 R$
G36C
575 R$
Medkit
575 R$
Cracked Keycard
450 R$
Light Rag
250 R$
G17
165 R$
Pickaxe
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to DDA · welcome48 · 0.00% win
Papers, please! · other27 · 0.00% win
You met the Chairman! · other27 · 0.00% win
Welcome to the Glow Show! · welcome4 · 0.00% win
Boom, There It Is! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.