[MORPHS] Find The Sprunkis [83]
A Roblox experience owned by Slugma Studios.
AdventureENcollectathonmorphingsprunki
[MORPHS] Find The Sprunkis [83] is an adventure experience created on 2024-12-13. The game has accumulated 1,728,962 lifetime visits and 2,133 favorites. It holds an 81% like percentage. Currently, zero users are playing. The title focuses on finding Sprunkis and exploring locations within the adventure genre.
Description (written by the developer; not a statement by this register)
🔎 FIND ALL THE SPRUNKIS! 📖 EXPAND YOUR SPRUNKIPEDIA! 🌍 DISCOVER NEW LOCATIONS! 🐌JOIN THE COMMUNITY IF YOU LOVE SLUGMA 🔨Update 7 includes 27 new Sprunkis, the ability to morph into your favourite Sprunkis, a brand new horror biome, + much more! ⚠️Gameplay, including hiding spots and rarities of Sprunkis, are subject to change! 📃Credits: @IYellowThingI - UI, Scripting, Map Building, Modelling. @LETTUCECH4N - Map Design, Map Building, Modelling. @FonyWill - Modelling, Map Building, Audio Design, Scripting. @egm2007 - Initial Concept, Modelling, Map Building. @real_gregengatorade - Super Coil Gamepass, Morph Scripting. Tags: Sprunki, Find the Markers, Incredibox, Best Game Ever, Oren, Gray, Black, Raddy, Simon, OWAKCX, brud, Jevin, Sky, Wenda, Pinki, Durple, Tunner, Garnold, Clukr, Fun Bot, Vineria, Mr. Fun Computer, Find the Sprunkis, Tubaniel, Morphs
Last updated by the developer 12 Nov 2025, 08:39 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Aug 2026, 09:48 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 09:48 | 81 | no change |
| 15 Aug 2026, 09:48 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.