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Lepidodendron The Experience [SOON...]

Lepidodendron The Experience [SOON...]

A Roblox experience owned by Marzi.Studios.

AdventureENexplorationhorrornature

Lepidodendron The Experience [SOON...] is an adventure game created on 2024-12-13. It has 1,474,447 lifetime visits, 17,620 favorites, and an 86% like percentage. Currently, zero users are playing. The description notes the game is in beta phase with potential bugs and suggests private servers.

Description (written by the developer; not a statement by this register)

PRIVATE SERVERS ARE HIGHLY RECOMMENDED. 🌴 (This is the original game) V.0.71 Welcome, to lepidodendron the experience, this game is completely new, so there may be a few, if not many, bugs. We will try our best to get rid of all of them. Our game is new and also in beta phase. That’s why we may update the game regularly. 🌴 Note: Some models or parts of the game may be removed. This happens because we still want to test many things. If you have any ideas for the game or found a bug, you can send it to us on our group wall (Marzi.Studios), and we’ll try to fix it! 🐛 We want the game to be 100% free, so there will be no gamepasses. Support us by recording a video from our game! 🎥 Tags: Lepidodendron, tree, lepidodendrontree, dream, dream tree, trapped, have, you, seen, play, please, palm, palm tree, night, creepy, scary, old, new, leaf, green, brown, secret, explore, dinosaur, time, calm, warning, rp, video. Owner: @SusMarzi Developer: @AmazingMarzi

Last updated by the developer 30 Nov 2025, 17:06 UTC.

0
playing (measured 13 Aug 2026, 09:47 UTC)
1,474,447
lifetime visits
86%
liked (3,085 👍 / 511 👎)
17,635
favourites (12.0 per 1k visits)
13 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 09:470first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome647,114 · 100.0% win
Rip in the fabric of time · secret451,250 · 100.0% win
Past visitors… · other182,820 · 81.8% win
Sigillaria · other96,290 · 36.4% win
1966 again!? · other68,435 · 18.2% win
Explorer · other6,459 · 0.00% win
Still Signs · other4,471 · 0.00% win
Meet SusMarzi! · welcome2,786 · 0.00% win
Desperation · other588 · 0.00% win
Scolopendrophobia · other0 · 0.00% win
Suspicions · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 86 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:3886no change
24 Aug 2026, 12:2286no change
14 Aug 2026, 12:2186first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.