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Wind Shade Research Institute

Wind Shade Research Institute

A Roblox experience owned by Star Light Corporation.

ShooterENcombatgun systemresearch institute

Description (written by the developer; not a statement by this register)

[ACTIVE]: This game serves as the only game in-development. UPDATES 📌 <- Important information ------------------------------------------------------------------------------------ Updates are no longer be refreshed or listed here, please join comms server to see some updates! ------------------------------------------------------------------------------------- ⚠ DISCLAIMER: The gun/combat system used in this game does not support mobile/console devices. ⚠ NOTICE: This game was not optimized for low-end devices or consoles, lag may occur. ------------------------------------------------------------------------------------------------------

Last updated by the developer 19 Aug 2026, 04:03 UTC.

0
playing (measured 22 Aug 2026, 11:35 UTC)
822
lifetime visits
86%
liked (6 👍 / 1 👎)
4
favourites (4.9 per 1k visits)
13 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 11:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Contribution
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

What lies beneath your nose · secret8 · 0.00% win
Interrogated · secret7 · 0.00% win
Society's Worst Fear · secret5 · 0.00% win
Perfect Rotation! · progression3 · 0.00% win
The Full Rotation · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.