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DREAMER'S ODYSSEY ☆

DREAMER'S ODYSSEY ☆

A Roblox experience owned by dreambound wawa.

AdventureENyume nikkipsychological horrorexploration

Description (written by the developer; not a statement by this register)

☆ ~ !!tw dark themes of gender dysphoria!! yume nikki fangame about finding your true self current world count: 29 everything in this game is heavily unfinished and subject to change, we still need to properly credit everyone and revamp worlds with the outdated ui so please excuse that

Last updated by the developer 9 Aug 2026, 21:42 UTC.

0
playing (measured 12 Aug 2026, 15:49 UTC)
3,924
lifetime visits
98%
liked (179 👍 / 3 👎)
439
favourites (111.9 per 1k visits)
14 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 15:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

big donation
500 R$
medium donation
200 R$
small donation
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

a different me · welcome838 · 0.00% win
glowing shard · collection121 · 0.00% win
unrecognizable · other78 · 0.00% win
(UNOBTAINABLE) celestial scythe · other10 · 0.00% win
(UNOBTAINABLE) serene umbrella · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9818 August 2026 — 98 % liked28 August 2026 — 98 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 04:0298no change
18 Aug 2026, 04:0098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.