🐹 PELMENROOMS REMASTERED [Pre-Release] [Bug-Fix]
A Roblox experience owned by Pelmenrooms group.
HorrorENhorrorescaperemaster
PELMENROOMS REMASTERED [Pre-Release] [Bug-Fix] is a horror experience created on 2024-12-14. It has accumulated 1,083,211 lifetime visits and 1,946 favorites. The game holds a 76% like percentage. Currently, zero users are playing. The description indicates gameplay involves escaping entities, collecting bags, and grinding badges.
Description (written by the developer; not a statement by this register)
PELMENROOMS but ... ITS REMASTERED!🐹 Escape from entities (Pelmen, Busya, Varenik etc.) Collect THE BAGS Grind Badges! Buy "ITEMS" From shop! 🎮 Private Servers are FREE - Play your friends with peauciful or Hardcore the game ALONE! - 🎮 There is Admin Panel in private server 👍 Like & ⭐ Favorite the game to support us! ❤️ Dont Forget to Join Roblox Community! https://www.roblox.com/communities/35670935/Pelmenrooms-group#!/about 💵 Show love to the devs with donations - Every donations is supporting us! 💎 Premium Perk: +10% boost to Daily Rewards +25% permament Shield 🔑 Codes: 🔑 "STARTER PLAYER" 🔑 "REMASTERED" 🔑 "THE SECRET GUY" 🔑 "HARDCORE?" 🔑 "HELLOWORLD" 🔑 "ADVENTURE" --// Credits //-- Owner: @SuperGiga131 Developers: @offlcialden & @Oguz43653 Hmmm Cheezeburger.
Last updated by the developer 31 Jul 2026, 19:59 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 09:31 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.