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Anime Girl Escape 🔪 [HORROR]

Anime Girl Escape 🔪 [HORROR]

A Roblox experience owned by Random Scary Games.

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Anime Girl Escape 🔪 [HORROR] is a Roblox experience created on December 14, 2024. It has accumulated 3,169,374 lifetime visits and 302,712 favorites. The game holds a 64% like percentage. Currently, 11 players are active. The genre field is null. The experience involves detective gameplay within an abandoned school setting.

Description (written by the developer; not a statement by this register)

You are a detective, recently you noticed a strange activity happening in one of the abandoned places, u decided to check but ended up getting locked by the crazy anime girl! Can you solve this mysterious case behind this anime girl? What could possibly await you? 🗝️Find keys and open doors around the school to escape! 🗒️ Find Notes Across the Map to open the secret Vault! 😈 Troll other people with gamepasses, and troll the anime girl! ❤️ Favourite and like the game for nice rewards! 🩸 DON'T GET KILLED! OR YOU WILL LOSE YOUR KEYS AND DOORS AFTER 3 LIVES! 🗣️ Collect coins around the map to buy new skins and troll other people! 🎮CONTROLS: C to Crouch for PC Crouch Button For Mobile 🎉Join the group for updates and your support: https://www.roblox.com/groups/35008661/Random-Scary-Games#!/about

Last updated by the developer 16 Nov 2025, 17:58 UTC.

11
playing (measured 10 Aug 2026, 23:33 UTC)
3,169,374
lifetime visits
64%
liked (3,452 👍 / 1,904 👎)
312,183
favourites (98.5 per 1k visits)
14 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:3310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Key! ⭐
899 R$
Ban Hammer! 🛠️
799 R$
Infinite Lives! 👼
499 R$
Ray Gun! 👾
399 R$
Stunning Gun! 🔫
299 R$
Starter Pack! 🎁
149 R$
Trolling Banana! 😂
129 R$
Speed Boost! 👟
129 R$
Push Tool! 😈
119 R$
x2 Speed
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,417,948 · 100.0% win
First Key Found! · collection2,030,098 · 100.0% win
First Door Opened! · progression1,941,190 · 100.0% win
First Note Found! · collection1,939,216 · 100.0% win
Play for 5 Minutes! · other1,201,101 · 99.5% win
Play for 10 Minutes! · other695,728 · 54.1% win
Play The Game for 30 Minutes!! · other166,488 · 10.3% win
You completed Chapter 1! · progression39,216 · 2.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6414 August 2026 — 64 % liked24 August 2026 — 64 % liked3 September 2026 — 64 % liked13 September 2026 — 64 % liked23 September 2026 — 64 % liked3 October 2026 — 64 % liked13 October 2026 — 64 % liked23 October 2026 — 64 % liked2 November 2026 — 64 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 05:3564no change
23 Oct 2026, 05:3464no change
13 Oct 2026, 05:3464no change
3 Oct 2026, 05:3364no change
23 Sept 2026, 05:3264no change
13 Sept 2026, 05:3164no change
3 Sept 2026, 05:3164no change
24 Aug 2026, 05:3064no change
14 Aug 2026, 05:2364first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.