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Hyperzark Reactor core

Hyperzark Reactor core

A Roblox experience owned by Hyperzark Dev Team.

OtherEN

Description (written by the developer; not a statement by this register)

Hi! we are revamping the game! be back soon!

Last updated by the developer 2 Aug 2026, 17:29 UTC.

0
playing (measured 17 Aug 2026, 13:08 UTC)
3,267
lifetime visits
80%
liked (16 👍 / 4 👎)
37
favourites (11.3 per 1k visits)
14 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 13:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Paid additional unlocked content
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

KABOOM! · progression353 · 0.00% win
YOU ARE NOT SLYWOLF!! · other309 · 0.00% win
ITS NOT BREAK TIME YET!! GET BACK TO WORK SLACKER! · other59 · 0.00% win
Alpha tester · other15 · 0.00% win
Public play tester!! · other15 · 0.00% win
Welcome · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.