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Seven Deadly Sins: Divine Legacy

Seven Deadly Sins: Divine Legacy

A Roblox experience owned by [SDS:DL] Seven Deadly Sins Divine Legacy.

RacingENanimeseven deadly sinsboss fighting

Seven Deadly Sins: Divine Legacy is a racing experience created on 2018-06-08. The game has accumulated 5,895,755 lifetime visits and 65,570 favorites. It holds an 83% like percentage. Currently, zero users are playing the experience. The description references characters from the anime series and mentions mobile skill usage and beta status.

Description (written by the developer; not a statement by this register)

Zeldris that gives Lostvayne and Meliodas boss that gives Rhitta in a 10% chance. Defeat them now and get the sacred treasure Lostvayne and Rhitta! Strive to be the strongest and the mightiest in the game and give glory to your clan/race! You can now use skills on mobile! New code: "FullRelease!", use this code to gain some reward! 15K Likes for 2 new codes! CODES: https://twitter.com/froredion/status/1180458486691270656 Please expect bugs in this game as we are still in beta phase and immediately report them to us. NOTE: If you can't use spellbooks, that means you aren't in Human Clan, only Human Clan can use these books to get powers! Please don't exploit or you'll get banned, if you want to appeal your ban, please contact me. Join the social link below for more codes!

Last updated by the developer 18 Jan 2021, 19:53 UTC.

0
playing (measured 10 Aug 2026, 19:18 UTC)
5,895,755
lifetime visits
83%
liked (22,399 👍 / 4,521 👎)
65,570
favourites (11.1 per 1k visits)
8 June 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lostvayne
2,500 R$
Rhitta
2,500 R$
Tester Sword
2,000 R$
Spellbook Spawn Notifier
2,000 R$
x2 Coins
500 R$
x2 EXP
500 R$
Extra Slots
300 R$
Donations
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:1983no change
14 Aug 2026, 00:1983first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

seven-deadly-sins.fandom.com24 active editors · 191,420 edits
2,088 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.