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[DUELS] Shellbound

[DUELS] Shellbound

A Roblox experience owned by SubPar.

Fighting & PvPENfightingmagicparkour

[DUELS] Shellbound is a fighting-pvp experience created on 2024-12-15. It records 2,489,515 lifetime visits and 87,035 favorites. The current player count is 1, with an 88% like percentage. The game features Free-For-All combat mechanics.

Description (written by the developer; not a statement by this register)

Cleave. Cast. Collect. use code ☑ "RELEASE" for 500 Scutes and 150 EXP, next code at 30,000 Likes. • Join our Community server to report and issues you may find, it's really helpful. Shellbound is a Free-For-All, movement-based fighting game. Players battle using unique weapons and loot-able spells — get the most kills or collect the most stones each round to win! ========================================================= 💻📱🎮 Playable on any device (PC, MOBILE, CONSOLE) Controls: • F - Block / Parry (Before an attack hits you) • Q - Dash • LMB - Attack • R - Charge Attack • V - Carry Player • G - Emote ========================================================= Premium Benefits: Premium users gain access to exclusive discounts and various in-game items, available in the "Shop" section of the main menu. Premium users also get a custom leaderboard frame ========================================================= Tags: FFA, Fighting, Sandbox, Magic, Parkour, Social

Last updated by the developer 26 Feb 2026, 06:06 UTC.

1
playing (measured 10 Aug 2026, 16:03 UTC)
2,489,515
lifetime visits
88%
liked (26,829 👍 / 3,678 👎)
86,943
favourites (34.9 per 1k visits)
15 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

A Small Loan
799 R$
Private Server +
499 R$
VIP Gold
499 R$
7% Shop Discount
399 R$
Extra Taunt Slots
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome783,304 · 95.2% win
Shellbound 101 · welcome374,631 · 0.00% win
Full of spells · collection273,003 · 19.0% win
Cleave · other272,928 · 0.00% win
Spell Bound · other184,077 · 0.00% win
Starting from the bottom · progression135,872 · 0.00% win
Get Stones MVP · other69,171 · 0.00% win
5x Killstreak · progression68,164 · 0.00% win
MVP · other66,614 · 0.00% win
Just one more... · other64,196 · 0.00% win
Get Kills MVP · other55,779 · 0.00% win
10x Killstreak · progression16,759 · 0.00% win
It's my Duty! · other15,882 · 0.00% win
Stone Novice · other14,546 · 0.00% win
15x Killstreak · progression5,945 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked3 September 2026 — 88 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 07:3388no change
24 Aug 2026, 07:3288no change
14 Aug 2026, 07:3188first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.