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[🪻 AMETHYST] Killstreak Shenanigans

[🪻 AMETHYST] Killstreak Shenanigans

A Roblox experience owned by KSS Group.

Fighting & PvPENslap battleskillstreakfan game

[🪻 AMETHYST] Killstreak Shenanigans is a fighting-pvp Roblox experience created on 2024-12-15. The game currently has 8 players online and has accumulated 1,023,358 lifetime visits. It holds 4,954 favorites and maintains a 68% like percentage. The experience is inspired by Slap Battles and involves slapping opponents to earn killstreaks.

Description (written by the developer; not a statement by this register)

⚠️ Warning: This game may include flashing lights or patterns that could trigger seizures for players with photosensitive epilepsy. ■————————————————————■ 👍🔵LIKE THE GAME AND JOIN THE COMMUNITY SERVER TO REPORT EXPLOITERS!🔵 Slap others off the island, earn streak, and unlock powerful gloves to dominate! 👏 💬 Note: Kills don’t save in private servers. ⚠️ If you own any assets and want them removed, please contact me ASAP! ■————————————————————■ Credits: rod, DM DOKURO, Desolo Zantas A fan game inspired by Slap Battles! Tags: sb, slap battles, ks, killstreak, kss, batalha de tapas, batalla de bofetadas

Last updated by the developer 10 Aug 2026, 14:40 UTC.

8
playing (measured 10 Aug 2026, 22:18 UTC)
1,023,358
lifetime visits
68%
liked (1,125 👍 / 528 👎)
5,016
favourites (4.9 per 1k visits)
15 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:189first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Premium Kill Steal
639 R$
TUFF Glove
379 R$
VIP
359 R$
Dummy Spawner
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

blop · other11,578 · 2.0% win
The Angel of Death · other7,725 · 2.0% win
250 · other6,234 · 5.5% win
Backstabber · other2,880 · 4.1% win
Time Shenanigans · other2,327 · 2.7% win
350 · other2,233 · 3.4% win
Reverse Engineer · other2,231 · 2.0% win
listen to the sign. · other1,647 · 0.00% win
Slaptastic · other1,416 · 0.70% win
ERROR · other1,392 · 0.70% win
Unholy Streak · other1,091 · 1.4% win
777 · other947 · 2.0% win
Corndog · other793 · 2.0% win
The Paddle Never Sleeps · other763 · 0.00% win
1000 · progression715 · 1.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6814 August 2026 — 68 % liked24 August 2026 — 68 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:3068no change
14 Aug 2026, 15:2368first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.