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Dalgona Tycoon

Dalgona Tycoon

A Roblox experience owned by Dalgona Factory.

TycoonENSquid GameTycoonDalgona

Dalgona Tycoon is a tycoon experience created on 2024-12-15. It has 2,641,908 lifetime visits and 999,338 favorites. The game holds a 98% like percentage. Currently, 29 users are playing. The description mentions updates every Saturday, cash earning, factory upgrades, secret workers, and premium player bonuses.

Description (written by the developer; not a statement by this register)

Welcome to Dalgona Tycoon! UPDATES EVERY SATURDAY! 🍪 Cut Dalgonas to earn cash! 🏢 Use cash to upgrade your Dalgona factory! 🤫 Collect Secret Workers! PREMIUM PLAYERS GET +10% Cash & +10% Walk Speed Tags: Dalgona, Secret, Memes, Tycoon, Cute, Monsters, Friends, Fun, Speed, Fast, Collect, Pets, Rainbow, Colorful, Rebirth, Stars, Friends, Simulator, Squid, Squid Game, Frontman, Dalgona, Red Light Green Light.

Last updated by the developer 3 Aug 2026, 02:04 UTC.

29
playing (measured 10 Aug 2026, 14:38 UTC)
26,419,082
lifetime visits
98%
liked (106,552 👍 / 2,050 👎)
1,004,212
favourites (38.0 per 1k visits)
15 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3825first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
799 R$
Double Cookies
314 R$
Auto Dalgona Cutter
299 R$
Shiny Hunter
295 R$
Double Cash
249 R$
+%100 Golden
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome14,816,916 · 100.0% win
Room 1 · progression3,837,556 · 45.5% win
You’ve obtained Blue Superior! · collection3,169,140 · 68.5% win
Room 2 · progression263,595 · 1.8% win
Room 3 · progression94,139 · 0.40% win
Room 4 · progression31,755 · 0.00% win
Room 5 · progression12,337 · 0.00% win
Room 6. · progression2,091 · 0.00% win
Room 7 · progression411 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9823 August 2026 — 98 % liked2 September 2026 — 98 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:0498no change
23 Aug 2026, 15:5098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.