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[ALPHA] Trouble in Roblox: Re-troubled

[ALPHA] Trouble in Roblox: Re-troubled

A Roblox experience owned by The Loopiliths of Roblox.

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Description (written by the developer; not a statement by this register)

[ANCIENT ALPHA VERSION, THE GAME WILL BE POLISHED SOONER OR LATER.] Trouble in Roblox’s ‘sequel’ this was made purely to tribute TiR after the game got discontinued. A fully refreshed version of Trouble in Roblox. Your goal is to cause a whole load of trouble in Roblox! You have multiple varieties of units you could experiment around with while trying to find a way to beat stages. Inspirations: The Battle Cats/Bricks, Combat Initiation [CREDIT STUFF] Assets: Percy, Katie, Ordinary Noob Scripting: Alp/Topkillstreak UI: Anti/master100emoji NvN Boss music: robotrob10

Last updated by the developer 30 Apr 2026, 14:29 UTC.

0
playing (measured 11 Aug 2026, 22:23 UTC)
29,212
lifetime visits
88%
liked (230 👍 / 30 👎)
688
favourites (23.6 per 1k visits)
15 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MY GIGGLERS! WHAT DID YOU DO TO MY GIGGLERS?!
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8816 August 2026 — 88 % liked26 August 2026 — 88 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 04:4688no change
16 Aug 2026, 04:4588first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.