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Bloxington

Bloxington

A Roblox experience owned by Shawn's Game Group.

RoleplayENopen-worldgangstercombat

Description (written by the developer; not a statement by this register)

Welcome to Bloxington, a town in Robloxia where violence is the only answer. In Bloxington, you either kill, or be killed. [THIS GAME IS UNDER DEVELOPMENT AND IS STILL IN PRE-ALPHA, THINGS ARE SUBJECT TO CHANGE.] Credits Sh4wn303 - Scripter, Builder, Lighting, Main Developer 2y2kat - Creative Director, Props designer KingApple_RBLX - Producer, Creative Ideas Tags: gta, gta v, gta 5, blox, roblox, gangster, chaos, gun, guns, detroit, explosion, bomb, violence

Last updated by the developer 1 Aug 2026, 17:51 UTC.

0
playing (measured 15 Aug 2026, 14:15 UTC)
4,996
lifetime visits
78%
liked (38 👍 / 11 👎)
17
favourites (3.4 per 1k visits)
15 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 14:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Heavy Artillery
100 R$
SWAT Armory
85 R$
Donation
70 R$
Explorer's Toolkit
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

We up in The Blox · other362 · 0.00% win
Caught Lacking · other216 · 0.00% win
Bounty Hunter · other94 · 0.00% win
Supporter · social38 · 0.00% win
Under Lock and Key · secret36 · 0.00% win
A Smooth Criminal · progression34 · 0.00% win
YOU BROKE AIR CONDITIONING!? · progression23 · 0.00% win
Lumberjack · other19 · 0.00% win
Beneath The Earth · other13 · 0.00% win
It awaits you. · other10 · 0.00% win
Freedom · progression8 · 0.00% win
BOOMBAYA! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.