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Tag Duels [!]

Tag Duels [!]

A Roblox experience owned by Robomy Studios.

MinigamesENtagarenacustomization

Description (written by the developer; not a statement by this register)

🌟 TAG DUELS 🌟 🏃💨 Run, Chase, Tag, and Dominate! Get ready for the ultimate showdown in Tag Duels! 🏅✨ 👥 Face off against other players in epic arenas, where every second counts! 🎯 Outsmart your opponents, dodge their moves, and TAG your way to victory! 🌈 Customize your tagger colors 🖌️ and show off your style as you climb the ranks! 🏆🔥 🔓 Unlock special abilities ⚡ and skins 🕶️ to make every game unique! 🏁 Whether you're the chaser or the runner, the thrill never ends! 🎉 🌍 Join the fun and prove YOU are the ultimate Tag Champion! 👑 💥 Ready? Set? TAG! 💥

Last updated by the developer 19 Jan 2025, 23:41 UTC.

0
playing (measured 20 Aug 2026, 20:08 UTC)
2,843
lifetime visits
91%
liked (20 👍 / 2 👎)
12
favourites (4.2 per 1k visits)
15 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 20:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Chance
650 R$
Unlock All Potions
400 R$
Double Tags!
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing! | Tag Duels! · welcome1,096 · 0.00% win
First Game! | Tag Duels! · welcome777 · 0.00% win
10 Wins | Tag Duels! · progression18 · 0.00% win
First Gear! | Tag Duels! · collection5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.