[SQUID] Quicksand
A Roblox experience owned by SandboxGames.exe.
SimulatorENphysics simulationliquid dynamicssandbox
Description (written by the developer; not a statement by this register)
🌟Favorite The Game To Help Us Out! 🌟 🔔Click the bell to be notified when a new update drops! 🔔 👍NEW UPDATE AT 150 LIKES! LIKE THE GAME NOW! 👍 🤙 JOIN GROUP: https://www.roblox.com/communities/35328681/SandboxGames-exe#!/about 🤙 Jump into containers with liquids and enjoy physics! This game is inspired by the game Quicksand that used to exist not too long ago. LiquidSimulation, FluidDynamics, FluidSimulation, WaterPhysics, LiquidPhysics, RealisticLiquids, SquidGame, InteractiveFluid, FluidEngine, SimulateLiquids, PhysicsSim, DynamicFluid, WaterSimulation, RealisticWater, PhysicsGameplay, FluidInteraction, LiquidBehavior, LiquidEngine, FluidMotion, WaterFlow, FluidSystem, LiquidEngineers, SimPhysics, LiquidDynamics, WaterBehavior, InteractiveWater, FluidReality, RealisticFluidSimulation, FluidPuzzle, LiquidMechanics, WaterTactics, FluidObjects, LiquidExperiment, WaterPatterns, LiquidWorld, FluidMagic, RealisticSimulation, LiquidArts, Viscous Liquids, Quicksand, porira2019,
Last updated by the developer 14 Sept 2025, 16:59 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 10:46 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.